Shaman - Elite Shaman - Illusionist
Lore[]
No one knows how or where the Illusionist class began. We can only guess at our roots using documents found in various ruins and relics. The Ancient Treasure Hound Guild Guide is known to be the most reliable story of our history.
"The roots of Palacio, the great tree of life, were nested deep within the forest of the Dragon Mountains. Palacio was the birth place of elves and the resting place of the gods. The tree was nourished by the blessing of Akene and gave life to all the creatures of Glenheim. Nestled in the knotted branches of Palacio was a mysterious little girl called Illu. Gardener for Palacio and maid for the god and elves, Illu was highly skilled in the ways of the phantom and illusion. Anyone that tried to get in the tree of life was turned away by her deceptions.
When Rahkdan attacked Glenheim, the ground cracked open and destroyed the life giving roots that Palacio had grown from for centuries. Illu was left alone until she met a group of shamans who were trying to find the old tree of life. Illu's phantom and illusion skills were combined with a shaman's spell, and thus, the Illusionist class was born..."
- Treasure Hound Guild Guide, Class Change, Chapter 14 Illusionist -
Shamans use different means to manipulate the power of the spirits, depending on where they were brought up. Illusionists from Levin, where many well-known Shamans emerge, use the peculiar method of summoning spirits to inhabit their body and disappear. Enemies are kept at a distance by an invisible shield and are slain by invisible blades. It is said that the top Illusionists can even devastate enemies using the fist of the Great Spirit.
Class Description[]
Illusionists use combo atacks with the Illusion Blade, this is a Rod they hold with both hands. They have a wide shield and use wide area magic attacks.
They can even summon spirits to do their bidding.
Skills[]
Icon | Name | Required Level | SP Required | Skill Type | Description |
Phantom Blade | 20 | 6 | Action | Create a magical blade that damages the first enemy(ies) to walk into it.
Can be detonated with the Phantom Crash skill to deal damage in an area. | |
Phantom Crash | Action | Detonates all illusionary blades dealing their associated damage in an area. | |||
Phantom Uppercut | 20 | 6 | Action | ||
Mana Ward | 20 | 4 | Action | ||
Phantom Razor | 22 | 7 | Action | ||
Phantom Cry | 24 | 6 | Action | ||
Alluring Illusion | 25 | 9 | Action | ||
Phantom Bind | 33 | 10 | Action | ||
Soul Aura | 35 | 10 | Action | ||
Phantom Scythe | 35 | 9 | Action | ||
Phantom Ascent | 37 | 10 | Action | ||
Soul Volley | 40 | 10 | Action | ||
Phantom Tornado | 20 | 0 | Action | Creates a tornado that pulls in and damages enemies in an area. Uses four Skill Stones. | |
File:Illusion Wind.png | Illusion Wind | 20 | Command | Teleport a short distance. | |
Alluring Decoy | 26 | 8 | Command | ||
Phantom Bolt | 28 | 9 | Command | ||
Mindflash | 30 | 10 | Command | ||
Phantom Punch | 30 | 9 | Command | ||
Phantom Hand | 43 | 11 | Command | ||
Furious Storm | 45 | 15 | Passive | ||
Soul Volley Blast | 43 | 7 | Passive |